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Monday, March 21, 2011
Play for Japan
As you should all know Japan had a major earthquake and tsunami happen to them two weeks ago. Do you want to help them but would want to get a super cool item in return. What if I said you could donate to them while getting Super Mario Kart signed by Miyamoto. What about a DS Lite signed by John Carmack. Go to http://playforjapan.org/auctionlist/ for the full auction list.
Sunday, March 20, 2011
3DS Games Come Early
Hey guys I was just at Costco Today when I saw something strange when looking at the DS games. It was a 3DS game and this is a week before it was out I'm gonna put a picture up to show you It was there and I did not buy it because the game did not really interest me but here it is.


Retro Review: Castlevania (NES, 1986)
I'm sure we've all heard of Castlevania. You know, it's that one game with Dracula, where you go around whippin' the hell outta demons and shit? Yeah, that one. Anyways, It's spawned a massive series with a gigantinormous following. Hell, I'm one of the Castlevania zombies. Anyways, you've most likely heard of the newer Castlevania games, such as the infamous Symphony of the Night or the first DS title, Dawn of Sorrow, which Konami now calls a "Konami's Best" title, and IGA has said in an issue of Nintendo Power that the team that worked on that title was the most talented that the series has ever had... well, whatever, this isn't what I'm really supposed to be talking about. What I'm really here to discuss is the game that started it all; Castlevania for the NES, released in 1986. Many still believe this game to be the best in the series, despite it's hellish difficulty and less-than-astounding lastibility.
Let's cut the crap here: this is game is HARD. Sure, the first few levels won't have you tearing off your face, but as the game progresses? HOLY CRAP. Shit gets real. You're constantly being tested, and simply pushing through the game is not an option. You have to think about what you're going to do next, or at least push through it a bit at first, find out the level's tricks, and go on through it again, knowing what to do, when. It feels like, as short as the game may be, the levels that are there have been perfectly planned, with the developer's acting with each other to create a perfectly balanced pool of AWESOME. But some awesome that's really fuckin' hard. Anyways, that's about it for the gameplay. Shall we move on to the graphics, then?
Castlevania looked awesome when it came out. The vibrant colours were really awesome, and the varied enemy designs were nice aswell. The developers really must've put some thought into some of the enemies. I mean, come on, fleaman? I never would've thought of that. Well, they're either creative or just on some serious acid, that is. Anyways, as good as the game looked then, I can't exactly praise it now. Obviously, NES games aren't going to look super awesome, and it's true that your eyes will adjust to the graphics after a while, but I still feel like the NES was capable of more, plain as that. True, this game came along quite early in the NES' lifespan, but still... would anyone still say that, despite it looking amazing for the time, Super Mario Brothers still looks good?
The sound is nice. Even though the whip sound and the the like sound kinda tinny, it's still pretty nice, and the sound that plays when enemies die and burst into flame is just so satisfying! But the real star of the show here is the music. Despite being more than 20 years old, the music still holds up, and you may recognize some tunes here if you've played any of the newer Castlevania games. Yup, that's right, the majority of the songs in this game have been remixed and recycled countless times over Castlevania's lifetime. Guess you can really only compose a few really amazing showstoppers, eh? Anyways, the music is varied and sounds amazing, and it really complements the game nicely.
Overall, Castlevania is an awesome (albeit hard) game that anyone should play, and seeing as how it's only five bucks on Virtual Console now, there's absolutely no reason to pass this one up.
I give Castlevania for the NES 87/100 Graveyard Ducks.
Let's cut the crap here: this is game is HARD. Sure, the first few levels won't have you tearing off your face, but as the game progresses? HOLY CRAP. Shit gets real. You're constantly being tested, and simply pushing through the game is not an option. You have to think about what you're going to do next, or at least push through it a bit at first, find out the level's tricks, and go on through it again, knowing what to do, when. It feels like, as short as the game may be, the levels that are there have been perfectly planned, with the developer's acting with each other to create a perfectly balanced pool of AWESOME. But some awesome that's really fuckin' hard. Anyways, that's about it for the gameplay. Shall we move on to the graphics, then?
Castlevania looked awesome when it came out. The vibrant colours were really awesome, and the varied enemy designs were nice aswell. The developers really must've put some thought into some of the enemies. I mean, come on, fleaman? I never would've thought of that. Well, they're either creative or just on some serious acid, that is. Anyways, as good as the game looked then, I can't exactly praise it now. Obviously, NES games aren't going to look super awesome, and it's true that your eyes will adjust to the graphics after a while, but I still feel like the NES was capable of more, plain as that. True, this game came along quite early in the NES' lifespan, but still... would anyone still say that, despite it looking amazing for the time, Super Mario Brothers still looks good?
The sound is nice. Even though the whip sound and the the like sound kinda tinny, it's still pretty nice, and the sound that plays when enemies die and burst into flame is just so satisfying! But the real star of the show here is the music. Despite being more than 20 years old, the music still holds up, and you may recognize some tunes here if you've played any of the newer Castlevania games. Yup, that's right, the majority of the songs in this game have been remixed and recycled countless times over Castlevania's lifetime. Guess you can really only compose a few really amazing showstoppers, eh? Anyways, the music is varied and sounds amazing, and it really complements the game nicely.
Overall, Castlevania is an awesome (albeit hard) game that anyone should play, and seeing as how it's only five bucks on Virtual Console now, there's absolutely no reason to pass this one up.
I give Castlevania for the NES 87/100 Graveyard Ducks.

Saturday, March 19, 2011
MOBILE ANGRYNESS!!!
Okay, I figured since I haven't (or no one for that matter) posted about a mobile exclusive game, I think I will break that streak. Today I will be reviewing the Rovio Game Angry Birds for iPod Touch, iPhone (all gen I believe) iPad (in HD!) and Android (Fiftybottles has it). The game is overall easy to play you use a slingshot to launch angry birds at pigs that stole the birds' eggs. The game allows you to purchase a mechanic called the Mighty Eagle, and you buy it for 0.99 cents and use it and infinite amount of times. It is annoying you have to pay a buck for it, but it pays off in the end (no pun intended). This game also brought about a seasonal edition also for 0.99 cents (the game itself is too) so you can get the full Angry Birds experience for under five dollars (w00t!), which consists of the game, (and updates are free, so it's even better), the seasonal edition (updates are also free, but sadly no Mighty Eagle) as well as the man (or rather the bird) itself, the Mighty Eagle. So overall, I give this game a 4.5 out of 5, because of a lack of a Mighty Eagle in the seasonal edition and the fact you have to pay for it (the Mighty Eagle).
16 Bit
Wednesday, March 16, 2011
Egoraptor?
I'm sure most of you already know of this guy by now, because he's fucking hilarious, but if you haven't, you have GOT to check him out! He just did a HILARIOUS comparison of Castlevania against Castlevania 2, and I HIGHLY recommend you check him out, guys. Oh, but fair warning: he swears a LOT.
http://www.youtube.com/user/egoraptor
http://www.youtube.com/user/egoraptor
Sunday, March 13, 2011
A night of Livestreaming...
Hey guys! Last night (or really, this morning...), we were doing a ton of live streams, some good, some.... not so good. Anyways, you might wanna check out some of the stuff we were doing, and for those people, thi link'll be below. Oh, yeah, and by the way... we watched the Legend of Zelda show and did a live commentary... it was one in the morning, so expect... out-of-itness.
http://www.livestream.com/nullreviewnotfound
http://www.livestream.com/nullreviewnotfound
Thursday, March 10, 2011
Wednesday, March 9, 2011
God of war: chains of olympus
I've just beaten the game for like the seventh time on god mode. (Super Hard) Let me just say, the controls on the first portable God of War game is easy to learn. Ten minutes in and you'll be murdering random things. the difficulty is nice but there's a puzzle in the game that spiked the difficulty levels. The upgrading style is a bit hard since you can't enter one red orb to your weapon. you'll have to slowly tap X to upgrade to the exact amount. However, you get so much red orbs, it's best to just wait until you have enough to upgrade there and then. The some enemies have minigames to defeat them. Some are as easy as a tap of a button to ten. The challenge of Hades is a good addition. Unfortunately, it goes from easy to hard to impossible to easy again. Sadly, the story is lacking. I expected some long story for a 1 gb game. All I got was about 2 hours of gameplay. It's good though since there's bonus games. Overall, I'll give 90/100 Kratoses in a potato suit
Tuesday, March 8, 2011
Pokemon Black
Okay, I feel like a total geek because of this, but I got Pokemon Black. Yup, the Pokemon games released on March 6th 2011. The game is overall pretty good, and the graphics are simply phenomenal for a Pokemon game. The game is pretty challenging, at least for me. This game introduces a new feature of Pokemon games. The new feature is seasons, that change every 32 days, and 31 in February. The game starts off in Spring and rotates from then. This month is Autumn. In Winter snow piles up and allows you to access areas you could before. also, the different seasons bring about different types of Pokemon. In Autumn, you find lots of Grass types. In Winter, you find more Ice types. In Summer, you can find more Fire types and Water types and finally in Spring you find more Flying types and Grass types. This game is absolutely astounding and I give it 100/100 Exp. Points.
Sunday, March 6, 2011
Better quality Cave Story 3D images
This video on youtube shows some much better (scanned) images from Nintendo Power.... enjoy if you were hating on my photography skillz.
http://www.youtube.com/watch?v=9FlysmdE1Gg
http://www.youtube.com/watch?v=9FlysmdE1Gg
Saturday, March 5, 2011
I'm sorry
Sorry I haven't been posting lately but I have been making Vlogs on my YouTube Vlog channel NullPortalFTWVlogs and been putting some gameplay commentary on NullReview
Friday, March 4, 2011
New Cave Story 3D Images!
After scouring the internet to find a more digital version of the photos (as opposed to simply taking crummy photos of them out of my magazine), I realized that, as far as my knowledge extends, Nintendo Power is the only one to get their hands on this new concept art and these awesome new gameplay photos. The game seems to be coming along quite nicely, although if the Grasstown level (maybe you know it as "Bushlands") is any indication of what the completed version of that level may look like, I'll certainly be disappointed. It appears as if there was no shading used at all in that segment, and that's a shame considering it's my favourite level. But then again, the game's summer release is still a while off, so let's hope that these little kinks are improved before the game hits store shelves! Anyways, you probably just want to see the photos now, so here they are! Bask in their mighty glory!

What appears to be a picture of the Sand Zone...

The Grasslands pciture I mentioned eariler. No shading seems to have been used at all.

The Egg Corridor, one of the first areas that you'll venture through.

The absolutely amazing new concept art drawn up for the game!




Keep in mind that every picture above (With the exception of the last one, it being concept art and all) are in-game shots. Getting your blood pumped yet?
The Last Minecraft?
Just linkin' to an absolutely epic piece of fan video on youtube over here. A bit gory, sure, but so damn awesome. Be sure to check it out!
http://www.youtube.com/watch?v=8uyxVmdaJ-w
http://www.youtube.com/watch?v=8uyxVmdaJ-w
Tuesday, March 1, 2011
Cavestory
I've been checking our stats and, I'm proud to say. My Cavestory poster is our most famous attraction. Thank You Random people of that. Now null is popular. Seriously, who would visit a blog of lazy gamers. Of course, if there was something cavestory, people would come.
Mario Sports Mix
Mario Sports Mix came out on February 7th 2011 for the Nintendo Wii. It was generally recieved poorly, but it is actually a decent game (fiftybottles, I'm looking at you). Mario Sports Mix is divided into four sports: Hockey, Basketball, Volleyball and Dodgeball. The games are fun, and not boring (fiftybottles, I'm still looking at you). Hockey is far too easy to get good at and te goalies are Shy Guys, and thoroughly suck at saving. Hockey: 2/5. Basketball is fun in both 3 on 3 and 2 on 2. The game is easy to control and is fun to play. Basketball: 4.5/5. Dodgeball is fun to play partly because you can bean whover the hell you want with a ball at full power. Dodgeball: 5/5. Volleyball is interesting in the way that you must hit the ball at least twice before spiking it over. Volleyball: 3.5/5. Overall this game is fun and is nice to play with a couple of friends or frenemies. Mario Sports Mix: 64/100
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