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NullReview
Tuesday, February 21, 2012
Star Trek Online: Uniforms
MotorStorm Artic Edge
The maps are fairly large but not too large that you drive for minutes before you actually reach the finish. Even if that happens (which it shouldn't) the boost makes forward driving faster. The AI makes the difficulty slope quick for finishing minutes before everyone to finish with nanoseconds ahead. Even the easy AI is hard since you can still crash from the maps. They have cliffs, mud slides, avalanches, ice, random pieces of metal and really bad respawn points. An example of that is I was doing a speed race. I didn't make a turn quick enough and they threw me in front of a jump, I couldn't get enough speed to jump so I hit the edge of the jump, killing my car and I fell into an abyss. This made me rage quit. Back to the subject, there is enough to keep you winning in the maps.
The controls are good. The only problem is looking around, since you can't look back and steer since you either use your steering thumb to look back or your boosting hand which slows you down. This results in them passing you or you crashing. I hope you are too distracted to turn back and look at the on coming wave of things trying to A) run you over B) kick you C) push you to your doom or D) win the race. One problem I noticed on PS2 and not on PSP is the screen shots. I used to get pictures of random things but the PS2 can't do that.
The graphics aren't half bad. Remember, you'll be comparing this to the PS3 if you seen one. This is the PS2 the slower older brother of the PS3. The music is catchy and never gets old. I'll just let it stop there.
I give this game 90/100 flying cyclist
Friday, January 27, 2012
Star Trek Online Review: Part II
Star Trek Online uses multiple types of currency, but the most widely used are Energy Credits. The other types are: Dilithium Crystals, Gold Pressed Latinum and Cryptic Points. Cryptic Points aren't required, but they do make things easier on you. In order to obtain Cryptic Points, you either need to trade for them using Dilithium Crystals, or purchase them with a credit card. From what I've found out through the game's forum, things aren't terribly expensive. Many things in the game that are purchasable with Cryptic Points (CP) are 400-600 points, which is roughly 2-4 dollars, depending on your currency. Energy Credits (EC), are what you get when you sell weapons/equipment. You can also use your replicator to recycle items to free up inventory space or earn EC. Dilithium Crystals (DC) are refined from Dilithium Ore, obtainable through some missions. You are limited to refining 8,000 DC per day (24hrs), which sucks, but the DC you are allowed to refine can be exchanged for CP, which are roughly 250-60 DC.
Overall, the game is worth it, if you are willing to invest a lot of time (I mean, A LOT) into it.
Graphics - 90/100 (on max. setting)
Story - 85/100
Personality (custom settings, ships, characteres) - 100/100
Overall - 92/100
*Download link is here*
Star Trek Online Review: Part I
The graphics are dependent on your hardware, but other than that, you are able to run free. You can choose your character's appearance, gender (I would hope so...) and career (Tactical/Command, Sciences/Medical, and Operations/Engineering), and later on in the game, you are able to choose to be a Klingon character. The game's leveling system is fairly simple. There are 7/8 ranks (I'm not quite sure how many Admiral ranks there are), and you gain skill points by completing missions. Each rank has 10 grades, and each rank grants you an additional ship, and a new officer. Your ship is set by default to a Centaur-class, a Miranda-class or a Shi'Kar-class vessel. After advancing to the rank of Lt. Commander, you are able to switch to a Light Escort, Cruiser or Light Science Vessel, and are able to choose between:
Cruisers:
Constitution refit-class (like the movie version of the Enterprise)
Constitution-class (like the Original Series, but this requires Cryptic Points, but I'll get to that later)
Excalibur-class (viewable in the background on the main STO website)
Vesper-class (like a mix between Excelsior and Constitution-refit)
Exeter-class (requires Cryptic Points, a refit of the refit Constitution)
Light Science:
Nova-class (like the USS Equinox, for those who watch Star Trek: Voyager)
Nova refit-class (essentially the same, except for a bit of added armour)
That's pretty much it for Part I, I'll either get Archaen to do Part II, or finish it when I don't have to leave for exams.
Thursday, January 26, 2012
Australia Day
Thursday, January 12, 2012
Half-Life 2: Lost Coast Review
The sound and graphic quality is at it's peak. This is what you expect from Valve and more, complete with scenic views and calm open water to gaze at, but not to swim in (learned by experience). The colors are a bit soft but it fits. I want to explain more but it's just good to look at but not in a way that it stops you from killing the enemies so you can stop and view the ocean and get shot tons of times. This game takes advantage of your graphic and sound card in a very intense game.
Now for the cons, game play is a minor one since it confuses you with different weapons from the story that normally are there at that point. The enemies are the same as the story, combine overwatch and a hunter chopper. There is no new enemy so don't expect much, but since this is a separate game they should have made at least one new enemy. Besides the weapon thing, there isn't anything new. The biggest issue to me is the game length. Even though I tried exploring every corner I still finish the game in about 45 minutes. It's not a quite a full game nor a demo. The puzzles are way too easy, which I found by mistake and the end is a let down.
The quality is nice, it displays nice visuals and audios. There aren't any surprises so don't expect any. The game length is enough to satisfy most people so don't delete too many things to download it. It's a good demo of the physics engine which shows Half-Life without any bugs.
Overall 80/100 crowbars
Wednesday, January 4, 2012
Emulators
https://market.android.com/details?id=com.bslapps.gbc&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5ic2xhcHBzLmdiYyJd
Anyway, emulators work well on most computers with a decent amount of RAM and most Android devices running 2.2+.
If you don't have an Android phone, you're pretty much out of luck. But if you have a Mac or PC, you can go to http://www.coolrom.com/ and download most emulators and ROM files there. If you want to play Pokemon Diamond or Pearl, you need to tweak the emulator a bit, but it works if you know how to do it. Sadly, there is no app to download ROM files on the Market, so you have to use the above website, or another source to transfer them to your device. Anyway, that's all for now, thanks for reading and remember to follow us on Twitter and Google+.
A New Year
Tuesday, January 3, 2012
Admin Account
Halo 2 Review
Halo 2, the Sequel to the game featured in my first review, Halo: Combat Evolved {which is being re-released in remastered HD with Xbox Live, available November 15, 2011, w00t[And now that is last year :P]} I never got to play the Xbox live online feature before the servers went down last year, probably my only video game related regret, as I hear it was very fun.
Anyways, on to the review. The graphics have obviously advanced, with environments that are even more seamless than the original. the campaign story line is short, but good, continued on from the last game. I'd like to tell you a play by play of the first level, since that seemed to be my thing based on my one review, but I haven't played it recently, and completely forget what happens.
Some new features and weapons were introduced in this game. The original magnum pistol was replaced with an insanely crappy new one... and Duel Wielding was added! (and or course the Assault Rifle was removed and replaced with the 3 round burst Battle Rifle, and the 60 round full auto, dual wield-able SMG) Dual wielding basically made it possible to carry two weapons, one in each hand, as well as a back up. when you switch weapons though, you drop one of the guns. One gun is fired with the left trigger, the other with the right, making grenade throwing while dual wielding impossible.
Story-line wise though, It continued the story just slightly after you destroy Installation 04 in Halo: CE, and John117 is back on earth (more accurately, above it). Oh, and completely on topic, I just remembered the first level! ya!
You are standing in the armory of the Earth Defense Station 'Cairo', basically a giant MAC (Magnetic Accelerator Cannon) Platform that float in orbit above Earth. the MAC Platforms are placed 3 in one area, in a all in a giant grid; with the Cairo's Sister Platforms, the 'Athens' and the 'Malta'. you are talking to the Master Sargent who is working in the armory (Okay, you are standing there, and he is talking to you). he is complaining about the amount of damage that you did to your MJOLNIR MK5 armor. Lucky for you, he just got the MK6 model for you, so you have to do the Standard Inversion "Better this way, or This Way" test again. Right after you finish the test, Sargent Johnson comes out of an elevator to pick you up for an awards ceremony aboard the 'Cairo'. you follow him and the elevator goes down and sideways, while Johnson gives you a brief history of the MAC Platforms. As they get out of the elevator Johnson says to you "You told me you were gonna wear something nice." As you two walk over to the next set of doors a floating Press camera follows you. Chief looks at, and then replies "You told me there weren't going to be any cameras..." Blah blah blah, more story stuff you'll have to find out about yourself, Some bits with The Arbiter, being branded and what not. Back on the MAC platform, you are receiving a medal, and Miranda Keyes (Captain Jacob Keyes Daughter) is receiving a medal for her father. The Covenant attack, laying waste to one of the MAC platforms using a bomb. You know there is a bomb somewhere aboard 'Cairo', and you set out to find it, killing everything that isn't human on your way. you get to the bomb, Cortana stops the detonation... but then you decided to use the Covenants own bomb against them. You open the airlock doors and jump out, pushing the bomb out with you. You fly through a hole in a Covenant Battle Cruiser that was opened up by a Longsword, and set the bomb in the power core of the ship, and then push of, hurtling away where you are picked up by the Frigate In Amber Clad.
That's basically a not so quick synopses of the first level...
Overall I'd have to give this game a 85/100. I had a lot of fun with this game, and I hear the online multi-player was very fun, but I only got to play the offline multi-player (still, really fun), but they replaced the Magnum and the Assault Rifle. I do like the Battle Rifle and SMG, but I really liked the 60 round MA5b. They also added the dual wielding capability, so that is a plus.
Thursday, December 29, 2011
Cave Story Three-Dee
Sunday, December 18, 2011
Club Nintendo 2011 Platinum Reward Unboxing!
Friday, December 16, 2011
Sorry for the Last Post
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Thursday, December 15, 2011
Just Some Stuff...
Okay, so recently a few things have happened... Thor has recently retrieved the password for our YouTube/Gmail/Blogger account, so I took the liberty to upload a video review, which is kind of crappy, for the Club Nintendo Platinum Reward... Which is being uploaded as I type this on my phone.
The other info I had to inform you about, is that our fellow blogger, Chi You has been temporarily demoted to an author for posting a poll asking who was right, me or him. Not to worry, he has been informed and will be fully reinstated as a full admin before the turn of 2012.
Another quick note, I will also be making a video review for Mario Kart 7 as well as Super Mario 3D Land.
Thanks for reading,
~Captain Picard