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Thursday, April 21, 2011

Halo:Combat Evolved

I am going to post a review every once and a while now, but I know i haven't posted in quite some time. i will now break this streak with Halo:Combat Evolved.

Most of you probably know this game, and that it is the first in a series of Microsoft/Bungie Sci-Fi action games. but this is the on that started it all.
There is the cover for the PC edition, and it was of course also released on the Original Xbox, which is the version i own. now lets dive into some game-play, Shall we?

The campaign starts off in the year 2552, on board the United Nations Space Command (UNSC) starship The Pillar of Autumn, which has just exited Slip-Stream, something similar to light speed or warp, over a mysterious artifact, a giant man made ring. They had to flee the planet Reach (the setting for Halo:Reach) after a massive Covenant (alien) attack, in which the planet was glassed. following protocol, Cortana, the ships artificial intelligence (AI) makes a jump to a set of coordinates she picked up a while ago during a mission. (Read: Halo: The Fall Of Reach) You are over Halo, and there is a battle aboard your ship. you have to evacuate with Cortana and, after multiple firefights, manage to make it to an escape pod, along with a bunch of Marines. The escape pod fires, and you head towards Halo. You crash land, and the rest of the crew is killed but, thanks to your armor, you survive.

I am not going to go any further in to the Campaign, that is basically the whole first level, Pillar of Autumn. As for the game play, the graphics are relatively good, for the time, and, as the back of the case says, the environments flow smoothly together. They [Bungie] have found a way to near perfectly balance the ecology and technology of the Forerunner Ring. As for the controls, they are quite fluent, but there are around 6 presets for them if you don't like the original. The story line is pretty good, and the plot twists can be quite interesting. for the time the game was fairly revolutionary, so that gets it some extra points.

Now for the multi-player. the Xbox version does not have online multi-player, although the PC version does. i have only played the PC demo, so i am not sure what the full PC online is like, but if it is ANYTHING like the demo, it is pretty good. As for local multi-player on Xbox, i used to play it all the time with my brother, and i think we both found it quite fun. Some of the most memorable maps are places like 'Blood Gulch'(returned in Halo: Wars, and Halo: Reach), 'Battle Creek', and 'Hang 'em High'.

Overall, i give Halo: Combat Evolved 85/100 Sgt. Johnson's

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